• In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side adapter (when facing the walls form the outside). Use it to connect the wall to the Fortified Tower. This section also includes outer and inner door part which you simply attach to the wall outside and inside the Fortified Tower. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Fortified Tower.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side adapter (when facing the walls form the outside). Use it to connect the wall to the Fortified Tower. This section also includes outer and inner door part which you simply attach to the wall outside and inside the Fortified Tower. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Fortified Tower.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side adapter (when facing the walls form the outside). Use it to connect the wall to the Town Gate. This section also includes the door part which you simply attach to the wall of the Town Gate once you place the adapter in place. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Town Gate.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side adapter (when facing the walls form the outside). Use it to connect the wall to the Town Gate. This section also includes the door part which you simply attach to the wall of the Town Gate once you place the adapter in place. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Town Gate.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Adding the section A together with section B will determine the length of the wall. You can use as many sections as you like. To avoid repetition we designed two versions of section A with slightly different textures and details. Note that the section B is always connected to section A or ending sections E and F.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Adding the section A together with section B will determine the length of the wall. You can use as many sections as you like. To avoid repetition we designed two versions of section A with slightly different textures and details.
  • Carriage

    24.51$
    This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.  
  • If you need to create a rural setting on your battle field these hay stacks are a perfect. Some are made in a way to fit in the corner or next to a wall.
  • Fences

    20.58$
    Fences add a rural element as well as tactical play for obstructions. A few sets of them can create an intricate animal enclosure and all sorts of zany game play possibilities as well as a great way to space and separate structures!
  • This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • Stable

    59.79$118.60$
    Horses are expensive working animals, used for transport, communication, and battle as well as a statement of status. Every farm has its own horse and it is considered as a valuable commodity. This is why stables are complementary to the house, or built as close as possible to it. Their quality had to be better than other farm buildings, as keeping their horse in prime condition was vital to the economy of the household.
  • Animals

    14.70$
    Realistic looking animals you can use for various scenes, settings and gameplay.
  • Monument

    70.57$
    Each civilization has its heroes, kings, warlords and many other great individuals who leave their mark in its history. What better way to commemorate them than to carve their name and story into stone and bronze. Monuments are built to stand firm and keep the memory of a fallen hero for generations.
  • A Wayside Shrine is a religious image, usually in some sort of small shelter, placed by a road or pathway, sometimes in a settlement or at a crossroads, but often in the middle of an empty stretch of country road, or at the top of a hill or mountain. The Wayside Shrine is designed as a part of the Walls & Fences system. However, you can use it as standalone feature as well.
  • Gates

    20.58$
    This massive, decorative Graveyard gate, with iron doors and inscription in stone will make your graveyard a true centerpiece! The gates are a part of the Walls & Fences system, but can be used as a standalone structure as well. The doors are hinged and fully functional.
  • Dead Trees will give your Graveyard that creepy, dark atmosphere and make it more intriguing. Dead Trees can be used in all settings.
  • The Tombstones present the core of any graveyard. Throughout history, graves have been a focus for mourning and remembrance. The names of relatives are often added to a tombstone over the years, so that one tombstone may chronicle the passing of an entire family spread over decades. Since tombstones and a plot in a graveyard cost money, they are also a symbol of wealth or prominence in a community. Some gravestones were even commissioned and erected to their own memory by people who were still living, as a testament to their wealth and status. In this set you will find the tombstones of various sizes, as well as some vases and crows!
  • Tomb

    15.68$
    Tombs are small buildings that serve as a repository for the remains of the dead. To get even more variety in your Graveyard pick a tomb or two. :)
  • This grandiose and towering structure is a perfect centerpiece that will make your Graveyard truly spectacular!
  • Church

    77.44$
    The Church can be featured in the Graveyard, but also as a part of a nearby village or a town. While the smaller Chapel is perfect to serve as a Chantry where the prayers for the dead are made, the Church, bigger in size, can accommodate more townsfolk for their daily worship.

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