We are two friends who, back in 1997, started to create scenic pieces for our own gaming table. As time passed, our skills evolved and the projects became more and more complex and challenging. In 2007, having reached the high-quality level, we’ve decided to start production and casting of highly realistic terrain features in resin, suitable for wargames and static modeling.
Because quality is our highest priority. When constructing models we always pay attention to the smallest details and want them to look as close to real life as possible. For instance that is why we actually build our stone walls stone by stone just like they did in medieval times. It may be very time consuming but it is worth the effort and the only way to really achieve the natural look of a stone wall.