• In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • Water is a source of life and often a scarce commodity. There is a belief that a wish can be made in a well. Townsfolk believe in it's healing properties.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • Supplies

    11.78$
    This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • Water is a source of life and often a scarce commodity. There is a belief that a wish can be made in a well. Townsfolk believe in it's healing properties.
  • If you need to create a rural setting on your battle field these hay stacks are a perfect. Some are made in a way to fit in the corner or next to a wall.
  • Animals

    16.49$
    Realistic looking animals you can use for various scenes, settings and gameplay.
  • Rubble

    20.02$
    This nice kit is suitable for various games and historic periods. Great addition for making ruined scenery.
  • The furniture kit is a great way to enhance your interiors and bring your buildings to life. Suitable for various historic periods.
  • There is a big ancient dead tree towering the local Graveyard. Townsfolk believe it was bewitched by infamous necromancer during the last war. Some even refuse to visit the graves of their loved ones in fear of being cursed and attacked. They believe that the power of the tree somehow enables the dead to rise from their graves at night.
  • Create your own, unique graveyard using this nice tombstones kit. It is suitable for various games and different historic periods.
  • The center of a town. A place where people meet to discuss daily events, to trade, make deals of every kind, or even gossip maybe. They are usually made of stone tiles and thus they last for many generations.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • Fences

    23.55$
    Fences add a rural element as well as tactical play for obstructions. A few sets of them can create an intricate animal enclosure and all sorts of zany game play possibilities as well as a great way to space and separate structures!
  • Outhouse

    23.55$
  • This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • Carriage

    28.26$
    This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.  
  • This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • Citisens who were vastly rich, were part of the nobility or were of any other high social status are usually buried in individual crypts inside of the mausoleum with an indication of the name of the deceased, date of death and other biographical data. This is often accompanied with a depiction of their family coat of arms.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Adding the section A together with section B will determine the length of the wall. You can use as many sections as you like. To avoid repetition we designed two versions of section A with slightly different textures and details. Note that the section B is always connected to section A or ending sections E and F.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Adding the section A together with section B will determine the length of the wall. You can use as many sections as you like. To avoid repetition we designed two versions of section A with slightly different textures and details.
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