• Town Gate

    296.16$
    Town Gate was built to provide a point of controlled access to town for people, vehicles, goods and animals. It is filling functions relating to defense, security, health, trade, taxation and is therefore staffed by military and municipal authorities. The Town Gate is also commonly used to display diverse kinds of public information such as announcements, tax and toll schedules, standards of local measures, and legal texts. It is heavily fortified and ornamented with heraldic shields.
  • The home of the mighty wizard! Spiraling tower is built on a high rock and has two balconies. From this towering building wizard can provide arcane defense to his town and fellow townsfolk.
  • This luxurious house is where the town‚Äôs well known merchant spends his days in peace and welfare. Townsfolk know him as a fair trader and a tolerant man who is always kind and ready to help people in trouble. In his shop, placed on the ground floor, you can find everything you need be it food, tools or even medicine.
  • Watermill

    124.39$148.08$
    In Medieval times water-driven mills were the most powerful land-based machines that converted natural energy into mechanical power. Town's Watermill is used for grinding grains, legumes and other foodstuffs. It provides constant food supplies for townsfolk.
  • Stone Bridge

    117.28$143.34$
    There is no complete communication system without a bridge. Laying foundations for this beautiful arched bridge where the river flows all year round was not an easy task, but the town's masons managed to built it proving them selves to be skillful engineers.
  • In dark medieval times, every city had to defend itself. Buildings like Guard Tower enable soldiers to spot the enemy on time in order to make all necessary actions to properly prepare the city for attack. When the soldiers on the Guard Tower sound the alarm, town gates are being sealed and all who can fight equip themselves with weapons and readily await the battle to commence. Guard towers are built on the outskirts of a city, preferably on higher ground. These buildings have to be sturdy enough to withstand enemy‚Äôs cannon balls, stones thrown by catapults or even attacks by frenzied monsters such as Giants and Treeman. It has to be high enough so soldiers are able to see as much landscape as possible. Sometimes whole regiments of archers and other troops are stationed in one Guard Tower.
  • Mansion

    139.79$
    Houses in the medieval towns reflected the rank of those living in them. Mansions where big and luxurious residences built by wealthy nobles.
  • Stable

    68.71$136.23$
    Horses are expensive working animals, used for transport, communication, and battle as well as a statement of status. Every farm has its own horse and it is considered as a valuable commodity. This is why stables are complementary to the house, or built as close as possible to it. Their quality had to be better than other farm buildings, as keeping their horse in prime condition was vital to the economy of the household.
  • Noble Townhouse represents the city or town residence of a noble or wealthy family. Townhouses of the rich are bigger in size and more elaborate than those of regular townsfolk. By their residence nobles prevented the town from becoming merely a trading centre or an aggregate of merchants. They kept the citizens in touch with the rest of the kingdom. They made the people understand that they belong to their Realm.
  • Imagine that after a long exhausting travel or even after a long battle you enter a town in search of rest and there is nobody to offer you a decent meal and a place to sleep. That is a bad news indeed! That is why every town, no matter how big it is, has an Inn. A warm, cosy place where everybody is welcome, a perfect place where you can put all your worries aside, eat a good meal and rest till the morning.
  • Fisherman House

    86.48$110.17$
    The consumption of fish was an important part of life in the medieval period. The Fisherman provided food as a commodity and thus sustained the survival of townsfolk. The work would begin at sunrise as the boat would depart to cast lines and nets into river and sea.
  • Houses in the medieval towns reflected the rank of those living in them. Although stone building was encouraged, expense meant that most houses were built of wood. Those built of stone, were the homes of the rich people such as merchants and renown craftsmen.
  • Merchant House

    56.86$74.63$
    This luxurious house is where the town's well known merchant spends his days in peace and welfare. Townsfolk know him as a fair trader and a tolerant man who is always kind and ready to help people in trouble. In his shop, placed on the ground floor, you can find everything you need be it food, tools or even medicine.
  • Medieval towers were defensive structures usually made of stone. Often they included battlements and arrow loops. Arrow loops were vertical slits in the wall where archers from the inside shot arrows through at the attackers, but made it extremely difficult for attackers to get many arrows back through at the defenders. A Battlement comprises a defensive low wall between chest-height and head-height, in which rectangular gaps or indentations occur at intervals to allow for the discharge of arrows or other missiles from within the defences. Towers can be stand alone structures or parts of defensive walls.
  • Houses in the medieval towns reflected the rank of those living in them. Although stone building was encouraged, expense meant that most houses were built of wood. Those built of stone, were the homes of the rich people such as merchants and renown craftsmen.
  • In times of war medieval towns were the central focus of armed conflict and would often be sacked and ruined in defeat. War, depopulation and disease lead to ruined structures. These buildings were becoming progressively derelict over time due to weathering and scavenging.
  • There's only one place you can go to when your sword gets broken in a battle or when your horse needs a new pair of hues, and that place is Blacksmith‚Äôs Forge. The blacksmith is constantly working to patch up damaged armor plates and shields or to make new weapons and everyday tools. When you enter the town, you can hear him pounding with his hammer, making a truly powerful sound. Townsfolk are very proud to have a trustworthy and skillful blacksmith.
  • Windmill

    45.02$
    The growing economy of the town called for a masonry tower mill. The tower mill was more expensive to build then the post mill, but more stable source of power was needed.In contrast to the post mill, only the cap of the tower mill needs to be turned into the wind, so the main structure can be made much taller, allowing the sails to be made longer, which enables them to provide useful work even in low winds.
  • Houses in the medieval towns reflected the rank of those living in them. Although stone building was encouraged, expense meant that most houses were built of wood. Those built of stone, were the homes of the rich people such as merchants and renown craftsmen.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side adapter (when facing the walls form the outside). Use it to connect the wall to the Town Gate. This section also includes the door part which you simply attach to the wall of the Town Gate once you place the adapter in place. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Town Gate.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side adapter (when facing the walls form the outside). Use it to connect the wall to the Town Gate. This section also includes the door part which you simply attach to the wall of the Town Gate once you place the adapter in place. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Town Gate.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side adapter (when facing the walls form the outside). Use it to connect the wall to the Fortified Tower. This section also includes outer and inner door part which you simply attach to the wall outside and inside the Fortified Tower. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Fortified Tower.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side adapter (when facing the walls form the outside). Use it to connect the wall to the Fortified Tower. This section also includes outer and inner door part which you simply attach to the wall outside and inside the Fortified Tower. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Fortified Tower.
  • In medieval times, most of the population lived and worked on the farmland surrounding the town. Farming was a full-time job. Cottages housed workers and their friends and families who where eating, sleeping and spending free time together in their simple one-roomed households.
  • Cottage

    33.76$
    In medieval times, most of the population lived and worked on the farmland surrounding the town. Farming was a full-time job. Cottages housed workers and their friends and families who where eating, sleeping and spending free time together in their simple one-roomed households.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Adding the section A together with section B will determine the length of the wall. You can use as many sections as you like. To avoid repetition we designed two versions of section A with slightly different textures and details.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Adding the section A together with section B will determine the length of the wall. You can use as many sections as you like. To avoid repetition we designed two versions of section A with slightly different textures and details. Note that the section B is always connected to section A or ending sections E and F.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Citisens who were vastly rich, were part of the nobility or were of any other high social status are usually buried in individual crypts inside of the mausoleum with an indication of the name of the deceased, date of death and other biographical data. This is often accompanied with a depiction of their family coat of arms.
  • This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • Carriage

    28.43$
    This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.  
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • Outhouse

    23.69$
  • Fences

    23.69$
    Fences add a rural element as well as tactical play for obstructions. A few sets of them can create an intricate animal enclosure and all sorts of zany game play possibilities as well as a great way to space and separate structures!
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • The center of a town. A place where people meet to discuss daily events, to trade, make deals of every kind, or even gossip maybe. They are usually made of stone tiles and thus they last for many generations.
  • Create your own, unique graveyard using this nice tombstones kit. It is suitable for various games and different historic periods.
  • There is a big ancient dead tree towering the local Graveyard. Townsfolk believe it was bewitched by infamous necromancer during the last war. Some even refuse to visit the graves of their loved ones in fear of being cursed and attacked. They believe that the power of the tree somehow enables the dead to rise from their graves at night.
  • The furniture kit is a great way to enhance your interiors and bring your buildings to life. Suitable for various historic periods.
  • Rubble

    20.14$
    This nice kit is suitable for various games and historic periods. Great addition for making ruined scenery.
  • Animals

    16.59$
    Realistic looking animals you can use for various scenes, settings and gameplay.
  • If you need to create a rural setting on your battle field these hay stacks are a perfect. Some are made in a way to fit in the corner or next to a wall.
  • Water is a source of life and often a scarce commodity. There is a belief that a wish can be made in a well. Townsfolk believe in it's healing properties.
  • This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • Supplies

    11.85$
    This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • Water is a source of life and often a scarce commodity. There is a belief that a wish can be made in a well. Townsfolk believe in it's healing properties.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
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