• Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side adapter (when facing the walls form the outside). Use it to connect the wall to the Town Gate. This section also includes the door part which you simply attach to the wall of the Town Gate once you place the adapter in place. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Town Gate.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side ending section (when facing the walls form the outside). Use this section if your walls are not completely enclosed.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Left side adapter (when facing the walls form the outside). Use it to connect the wall to the Fortified Tower. This section also includes outer and inner door part which you simply attach to the wall outside and inside the Fortified Tower. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Fortified Tower.
  • Town Walls are a necessity for town to survive in medieval world of invasion and conquest. Wealthy towns are enclosed by protective walls and the only access to the town is regulated through Town Gate. Right side adapter (when facing the walls form the outside). Use it to connect the wall to the Fortified Tower. This section also includes outer and inner door part which you simply attach to the wall outside and inside the Fortified Tower. Since all of our models are hand made, they are newer exactly the same. You might need to fill some small gaps with modeling putty once you connect the adapter to the Fortified Tower.
  • If you want to inform the townsfolk of a dangerous dragon or simply inform them of a good deal in the local brewery, your town needs a Notice Board.
  • Carriage

    26.68$
    This nice kit is suitable for various games and almost any historic period, be it dark age, medieval, western, WW, etc.  
  • Rubble

    19.21$
    This nice kit is suitable for various games and historic periods. Great addition for making ruined scenery.
  • Fences

    22.41$
    Fences add a rural element as well as tactical play for obstructions. A few sets of them can create an intricate animal enclosure and all sorts of zany game play possibilities as well as a great way to space and separate structures!
  • If you need to create a rural setting on your battle field these hay stacks are a perfect. Some are made in a way to fit in the corner or next to a wall.
  • Animals

    16.01$
    Realistic looking animals you can use for various scenes, settings and gameplay.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • In medieval times the river was seen and experienced as a great flow of energy moving slowly and inexorably trough landscape. It was a flow of energy that could be harnessed and put to use. In many river towns mills were built next to river. Rivers also provided the water used for washing and drinking.
  • Chapel

    54.43$
    The Chapel is a great addition to any gaming table, and it fits in many different settings and time periods. Apart from using it with Graveyard, it can be used as a small roadside chapel for example, or maybe even a private family chapel in your town.  
  • Mausoleums are monumental features and make any Graveyard, look remarkable. They are large and impressive constructions most often built for a deceased leader or nobility.
  • Church

    84.31$
    The Church can be featured in the Graveyard, but also as a part of a nearby village or a town. While the smaller Chapel is perfect to serve as a Chantry where the prayers for the dead are made, the Church, bigger in size, can accommodate more townsfolk for their daily worship.
  • This grandiose and towering structure is a perfect centerpiece that will make your Graveyard truly spectacular!
  • Tomb

    17.08$
    Tombs are small buildings that serve as a repository for the remains of the dead. To get even more variety in your Graveyard pick a tomb or two. :)
  • The Tombstones present the core of any graveyard. Throughout history, graves have been a focus for mourning and remembrance. The names of relatives are often added to a tombstone over the years, so that one tombstone may chronicle the passing of an entire family spread over decades. Since tombstones and a plot in a graveyard cost money, they are also a symbol of wealth or prominence in a community. Some gravestones were even commissioned and erected to their own memory by people who were still living, as a testament to their wealth and status. In this set you will find the tombstones of various sizes, as well as some vases and crows!
  • Dead Trees will give your Graveyard that creepy, dark atmosphere and make it more intriguing. Dead Trees can be used in all settings.
  • Many Londoners from the 1665, the Black Plague period would remember a lot of these roaming around the city. Bring out the dead! The undertaker would yell, while moving the corpses to the outskirts of the city to be buried in nameless graves.

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